So...currently, I am looking for syndication for my web comic, Hubbel.
I will also be publishing my first comic on GUMROAD.
I have most of the art finished, but I will need to finish up a few things.
I am hoping to get it online sometime this year.
In the meantime, I am also looking for syndication. Newspapers, schools. magazines, and wherever else I can get my comic seen.
If you have any contacts, please send them my way.
I have a zillion ideas and just need some open doors.
Thanks for reading!!!
Ape Gork
Creative & Mostly Mindless
Saturday, January 5, 2019
SO.......
Some of my Awesome new 3d work!
More Goodies and samples of my work!!!!
Man....I havn't posted in a looooooong time......but I will now!
Howdy to my APE GORK Peeps!
Boy, have I been busy with all kinds of stuff....life....work...and so much more!
Here is some images of a toy cake topper princess that I created in 3d. Now its in your nearest Wal-Mart or on Amazon and Ebay.
What a great memory to make with someone....especially a girl wanting to be a princess!
Hope you enjoy.
Will post more.
Boy, have I been busy with all kinds of stuff....life....work...and so much more!
Here is some images of a toy cake topper princess that I created in 3d. Now its in your nearest Wal-Mart or on Amazon and Ebay.
What a great memory to make with someone....especially a girl wanting to be a princess!
Hope you enjoy.
Will post more.
Monday, March 27, 2017
Saturday, September 28, 2013
Monday, September 9, 2013
Some more 3d characters from Infinity
Now that the Disney Infinity game has shipped, I can show more characters that I modeled and textured for the Infinity game and for the Infinity toys.
Here I modeled and textured Squishy, Art, and Finn.
I modeled and textured Perry, and helped on the model and textures of McQueen.
Here I modeled and textured Squishy, Art, and Finn.
I modeled and textured Mater, and Ragetti.
I modeled and textured Perry, and helped on the model and textures of McQueen.
I modeled and textured Ramone, and Terry and Terri.
I modeled and textured Woody.
Wednesday, September 4, 2013
Human Study In Progress
He was made in Zbrush from Zspheres.
I haven't spent more than about 5 hrs on him.
The feet are the least developed.
I will post more of a final later....just trying to do anatomy studies when I can.
Human Study ZBrush
I started with Zspheres in ZBrush. Then I converted the Zspheres to a polygonal mesh on the far right. Then, after subdividing a few times, add a sprinkle of dynamesh, and a tablespoon or two of Zremesher....and a lot of brush strokes (mostly with clay build up, move, and smooth) and viola!
"The Brad" is born.
Saturday, August 31, 2013
Friday, August 30, 2013
Tuesday, July 23, 2013
Updates and My 3D Art
I have been updating a new draft of my screenplay, "Hottie Latte' ".
I have really enjoyed writing this story. My favorite made up character I call Wilford Fronk.
He works in the Milford Mini Mart. Wilford from Milford. It cracks me up.
I had a lot of fun developing his character.
I read this script to my kids the other day and they really seemed to enjoy it. They actually didn't want the story to end. Ha.
I wanted to post some of my 3d art here. These images are some that I have found floating on the web. I can post some more of my work once the game (Disney Infinity) is released in Aug 2013.
These characters are mainly created by myself unless notated.
I modeled and textured Ramone and a few other cars in the game.
I'll post more cars when the game is released.
I posed Mike in ZBrush. (originally built by Chris W)
More to come!!!!!
I have really enjoyed writing this story. My favorite made up character I call Wilford Fronk.
He works in the Milford Mini Mart. Wilford from Milford. It cracks me up.
I had a lot of fun developing his character.
I read this script to my kids the other day and they really seemed to enjoy it. They actually didn't want the story to end. Ha.
I wanted to post some of my 3d art here. These images are some that I have found floating on the web. I can post some more of my work once the game (Disney Infinity) is released in Aug 2013.
These characters are mainly created by myself unless notated.
I had a great time modeling, texturing and posing Perry. We even have a signed prototype with the official approval from the shows creators, Jeff "Swampy" Marsh and Dan Povenmire!
Yep, I modeled and textured the vault in the game.
photo by Chad Liddell
I modeled, textured and posed Mater. He is definitely one of my favorite characters.
I modeled and textured Ramone and a few other cars in the game.
I'll post more cars when the game is released.
I also helped model, UV and texture McQueen. (original model by Shane O)
I modeled, UV'd and textured Woody. (Thanks also to Irene Matar and Brad B.)
I helped model Helen, or Mrs. Incredible. (Original model by Shane O.)
I posed her toy in ZBrush.
I helped model Violet. (original model by Ian J)
I posed her toy version in ZBrush.
I posed Mike in ZBrush. (originally built by Chris W)
More to come!!!!!
Saturday, December 1, 2012
To Write ... part 5
Here is a list of my own personal writing methods. (in no particular order)
1 - One of my favorite writing methods is to tape record myself narrating the script.
I will then burn my recording to a cd and listen to it. You would be amazed at how well this works in timing and the story flow. Also, you can tell right off the bat if the dialogue is cheesy or too wordy. I love to even add music to get a feel for mood.
2 - I like to create a storyboard. This could be as simple as thumbnail sketches...but it is important for me to visualize the story. Any artwork helps develop the story. You see things that you might have missed...or, something that you could enhance and develop better.
3 - Create and flesh out each characters personality. Make a character sheet. List all the attributes, likes, dislikes, or anything that is relevant to the character. List background bio's and relationships within the story. This really helps as you write the story. It adds interest to that specific character.
4 - Music. Whenever I write, I am always thinking about songs. Intro songs, montage songs, love songs, adventure songs...etc. Even if you will never use that particular song, it creates a mood, or a feeling as to what is happening.
5 - Get some family members to read the script out loud. Split up the parts. Just listen to them and watch how they interact and react. This can be very helpful. If they stumble over words, then simplify them. If they are confused at what they are reading, reevaluate what you wrote.
6 - Just write. Who cares if it sucks. Just put it in paper. Who cares about the spelling, the context, the undeveloped characters, the timing, the dialogue.....who cares. Just Write!
Once you get your groove ahn...it will flow like honey butter. You will let yourself flow, you will get loose, and magic will come out of your fingers.
I'm not kidding.
Too many people get hung up on titles, words, placement, structure.....it all stops them from the magic. It stops the fun.
Analyzing all the details can kill your script, try your patience, and discourage you.
Your script will never get past page 3.
Just Write and let it flow. You will go back and fix it all. I promise that you will have 15 revisions of the script before you have something that is good.
Don't let anything stop you....Just Write.
7 - Juice yourself with creativity. One thing I like to do, is break out the guitar and start playing some songs I have written. This really gets my creative juices flowing. Once I start writing, and I need a break, I go back to drawing, or music, or something else that gives me a creative break from one thing, and gets my juices energized in a different creative outlet...then I go back. This works well for me.
8 - Dont let anyone stop you. This world is full of discouragment. There are those that love to see people fail. Don't let them get to you. If you believe it, and feel it...then do it. No matter what.
9 - Take a break. Get away from your story for a week. Work on another story, then go back. It is amazing to get back to a script with fresh eyes, and a renewed enthusisam after a small break. Burnout can really hamper your creativity.
10 - Have fun. Developing an idea is so much fun. Creating is fun. If you're having fun, it will reflect in your script.
11- Story is KING. Story is KING. (Repeat over and over.)
It doesn't matter how pretty your film is, or how well your book is drawn/ illustrated....
If the story lacks, ...Your project lacks.
Story is always KING.
12 - Get feedback. This is tricky. Everyone has their own likes and dislikes. People base what they see on their own life experiences. Don't take constructive feedback too seriously. Don't let someone kill your idea, because someone else will love it. Take feedback with a grain of salt.
13 - Everyone is a creator. We all create in different ways. Some in the arts, some in the home, some at work, some on the football field, some in a corn field....we are all creators. We all long to create.
We should always inspire and help others....good things always come to those who help others.
When I was writing, "Ivan The Terrible Loveable", I drew out some rough sketches. I also fleshed out the characters. This made a huge difference, because I made the pet owners look like their pets. It added a funny element to the story.
Also, I love the Temptations (music group). In my Ivan intro, he would be feeding his pets to the song, "I Want A Love I Can See". This very song places the story in a retro 60's type era...so it makes me think of Ivan's art style within that era. (colors, look, feel, etc)
All these little things help in the bigger things. It's like making a mini movie in my mind.
to be continued . . . . .
1 - One of my favorite writing methods is to tape record myself narrating the script.
I will then burn my recording to a cd and listen to it. You would be amazed at how well this works in timing and the story flow. Also, you can tell right off the bat if the dialogue is cheesy or too wordy. I love to even add music to get a feel for mood.
2 - I like to create a storyboard. This could be as simple as thumbnail sketches...but it is important for me to visualize the story. Any artwork helps develop the story. You see things that you might have missed...or, something that you could enhance and develop better.
3 - Create and flesh out each characters personality. Make a character sheet. List all the attributes, likes, dislikes, or anything that is relevant to the character. List background bio's and relationships within the story. This really helps as you write the story. It adds interest to that specific character.
4 - Music. Whenever I write, I am always thinking about songs. Intro songs, montage songs, love songs, adventure songs...etc. Even if you will never use that particular song, it creates a mood, or a feeling as to what is happening.
5 - Get some family members to read the script out loud. Split up the parts. Just listen to them and watch how they interact and react. This can be very helpful. If they stumble over words, then simplify them. If they are confused at what they are reading, reevaluate what you wrote.
6 - Just write. Who cares if it sucks. Just put it in paper. Who cares about the spelling, the context, the undeveloped characters, the timing, the dialogue.....who cares. Just Write!
Once you get your groove ahn...it will flow like honey butter. You will let yourself flow, you will get loose, and magic will come out of your fingers.
I'm not kidding.
Too many people get hung up on titles, words, placement, structure.....it all stops them from the magic. It stops the fun.
Analyzing all the details can kill your script, try your patience, and discourage you.
Your script will never get past page 3.
Just Write and let it flow. You will go back and fix it all. I promise that you will have 15 revisions of the script before you have something that is good.
Don't let anything stop you....Just Write.
7 - Juice yourself with creativity. One thing I like to do, is break out the guitar and start playing some songs I have written. This really gets my creative juices flowing. Once I start writing, and I need a break, I go back to drawing, or music, or something else that gives me a creative break from one thing, and gets my juices energized in a different creative outlet...then I go back. This works well for me.
8 - Dont let anyone stop you. This world is full of discouragment. There are those that love to see people fail. Don't let them get to you. If you believe it, and feel it...then do it. No matter what.
9 - Take a break. Get away from your story for a week. Work on another story, then go back. It is amazing to get back to a script with fresh eyes, and a renewed enthusisam after a small break. Burnout can really hamper your creativity.
10 - Have fun. Developing an idea is so much fun. Creating is fun. If you're having fun, it will reflect in your script.
11- Story is KING. Story is KING. (Repeat over and over.)
It doesn't matter how pretty your film is, or how well your book is drawn/ illustrated....
If the story lacks, ...Your project lacks.
Story is always KING.
12 - Get feedback. This is tricky. Everyone has their own likes and dislikes. People base what they see on their own life experiences. Don't take constructive feedback too seriously. Don't let someone kill your idea, because someone else will love it. Take feedback with a grain of salt.
13 - Everyone is a creator. We all create in different ways. Some in the arts, some in the home, some at work, some on the football field, some in a corn field....we are all creators. We all long to create.
We should always inspire and help others....good things always come to those who help others.
When I was writing, "Ivan The Terrible Loveable", I drew out some rough sketches. I also fleshed out the characters. This made a huge difference, because I made the pet owners look like their pets. It added a funny element to the story.
Also, I love the Temptations (music group). In my Ivan intro, he would be feeding his pets to the song, "I Want A Love I Can See". This very song places the story in a retro 60's type era...so it makes me think of Ivan's art style within that era. (colors, look, feel, etc)
All these little things help in the bigger things. It's like making a mini movie in my mind.
to be continued . . . . .
Tuesday, November 27, 2012
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